Tutorials

Some helpful pages for those learning Leveller:

Making tracks for Reflex

Making tracks for Reflex

In this multipart video, RedRider197 goes over building maps for the Reflex motocross game using Leveller.

Motocross track creation series

Motocross track creation series

RedRider197 explains in his multipart video series how Leveller can be used to create maps for motocross games.

Favorite commands

Creating favorite commands

Shows how the Favorite Commands toolbar can be populated with buttons that with a single click invoke built-in commands, plug-ins, and macros.

Heightfields from contour lines

Contour lines as vector shapes

Shows how contour line vector paths can be generated, and how heightfields can be made from contour lines.

Formations from vector shapes

Formations from vector shapes

Shows how other heightfield formations can be made from fonts and from vector shapes.

Straight brush strokes

Brushing straight strokes

Shows how to use the Shift-click method to create straight brush strokes.

Trim widget

Clipping with the Trim widget

Shows how to use the Trim widget to clip heightfield formations against a flat plane.

Formation tool previewing

Formation tool previewing

Shows how the formation tools preview their effects on the 3D scene pane.

Grab tool demo

The Grab tool

A demonstration of how circular areas can be interactively extruded downwards or upwards, with various options.

Optimized raytracer tiling

Optimized raytracer tiling

A demonstration of how the raytracer can be configured to maximize CPU cache coherency.

Dynamic LOD demo

Dynamic LOD renderer demo

Shows the difference between viewing a vector texture drape using the normal renderer versus the dynamic LOD renderer, which generates higher-resolution tiles as the camera gets closer to the heightfield.